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Original Title: Hackers and Painters: Big Ideas from the Computer Age
ISBN: 0596006624 (ISBN13: 9780596006624)
Edition Language: English
Books Download Hackers & Painters: Big Ideas from the Computer Age  Free
Hackers & Painters: Big Ideas from the Computer Age Hardcover | Pages: 272 pages
Rating: 4.05 | 7862 Users | 393 Reviews

Commentary To Books Hackers & Painters: Big Ideas from the Computer Age

“The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you’re willing to risk the consequences.” —from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?

Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.

Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls “an intellectual Wild West.”

The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Describe Appertaining To Books Hackers & Painters: Big Ideas from the Computer Age

Title:Hackers & Painters: Big Ideas from the Computer Age
Author:Paul Graham
Book Format:Hardcover
Book Edition:Deluxe Edition
Pages:Pages: 272 pages
Published:May 25th 2004 by O'Reilly Media (first published May 20th 2004)
Categories:Nonfiction. Computer Science. Programming. Business. Science. Technology

Rating Appertaining To Books Hackers & Painters: Big Ideas from the Computer Age
Ratings: 4.05 From 7862 Users | 393 Reviews

Rate Appertaining To Books Hackers & Painters: Big Ideas from the Computer Age
I had serious problems with this book. So Paul Graham is a successful Lisp hacker who made a lot of money from his start-up. Good for him. To be sure, this earns him some credibility in discussing languages and start-ups. Unfortunately, he takes it upon himself to extrapolate from this single data point to universal laws of what makes you successful. Moreover, he seems to think that his success as a geek entrepreneur somehow lends validity to whatever unsubstantiated thoughts, feelings and

I really enjoy Paul Graham's writings. I think that everything in this book may be available on Graham's blog, but it's still worth checking out. The book is really a series of essays in disguise but frankly that makes it much better than many drawn out books that would have been better as essay. Graham writes in a direct manner that is very engaging. I recommend the following essay in particular:3) What You Can't Say - In this essay Graham defines a procedure for identifying beliefs that you

What I expected going in was interested parallels on the process of creating software versus other creative arts, and what Graham had learned across multiple disciplines. That I can dig.What I got is a string of thinly justified essays that are lionising The Uber1337 Hacker as a misunderstood maverick agent for changing that is only being kept back by The Man.Graham is a smart man - far smarter than me, and he's written a lot more software. But the tone of the book is grating, because:a) he

The hackers and painters link is tenuous at best, and I didn't find much of the stuff in here revolutionary, but it was published in 2004 and I tend to agree with most of it. It seems to be mostly geared toward inspiring nerds to make more conscious decisions in the career, be it starting a business or otherwise even if it does claim to be aimed at anyone interested in learning about software and software systems. All that said, Graham is a decent writer. He adopts an authoritative tone which

I had serious problems with this book. So Paul Graham is a successful Lisp hacker who made a lot of money from his start-up. Good for him. To be sure, this earns him some credibility in discussing languages and start-ups. Unfortunately, he takes it upon himself to extrapolate from this single data point to universal laws of what makes you successful. Moreover, he seems to think that his success as a geek entrepreneur somehow lends validity to whatever unsubstantiated thoughts, feelings and

One of the best books I have read. I wish I had read this book when I was 14 yrs old. Paul Graham is the favorite philosopher in the hacker community.

Paul Graham is computer scientist, entrepreneur and a venture capitalist. He is famously known for his work on LISP, his former startup Viaweb, and co-founding the influential startup accelerator Y Combinator. In Hackers and Painters, what starts as a very general book with essays like Why nerds are unpopular?, Hackers & Painters, What you can't say, Good Bad attitude etc; turns highly technical towards the end. He advocates why LISP is a better language for programming softwares, what is
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